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Afghanistan Valley. Learning Unreal Environment Basics

Just a little play area I've been using to learn/test stuff in unreal. The main area is generated from real world Heightmaps, extracted from google maps of a mountainous valley region in Afghanistan. My main goal is to eventually be able to make small scenes to pose characters/props in, and later to make medium to large sized playable maps. Clearly I'm a long way off that. it must take an amazing amount of patience to place the amount of props a AAA level would take. Probably should've started with a much smaller scene and actually polished it, but this area has served me well for learning a good array of what unreal has to offer. (props are from a free pack on unreal.)