Rocks used in this scene available here - https://www.artstation.com/a/12892394
Everything in this scene was made by me from scratch, Foliage, Sculpting rocks, Background mountains, props, some substance designer landscape and rock/tree materials, Decals, texturing, material setup in unreal, FX in Niagara, Cave system blueprints etc. This area has served as a small place for me to dump and test out some environment pieces I've been working on. This was my first real venture into environment models, Specifically foliage, and while some early aspects are really lacking, I feel like by the end I started to get close to the quality I'm aiming for. Learnt an absolute tonne about unreal, some cool tricks for Zbrush, Maya and substance along the way. I plan to continue adding to and optimising this little pack, until I have something to call my own, that I can use to make some other scenes and work on my world building/set dressing.
Swarm FX